***Sins of a Solar Empire: Rebellion v.1.1.4480 (2012) PC ***
Sins of a Solar Empire: Rebellion v1.1 Change Log
[ Gameplay ]
ΓÇóNew Maps! We've added dozens of new maps, including competitive multiplayer variants which normalize resources, militia and other factors (thanks to Pbhead and GoaFan77 for these). New maps include:
ΓùªThe Art of War Competitive
ΓùªBattle Lines / Battle Lines Competitive
ΓùªBlitz / Blitz Competitive
ΓùªClose Encounters Competitive
ΓùªCrystal Storm / Crystal Storm Competitive
ΓùªDouble Cross Competitive
ΓùªEmpires at War
ΓùªForeign Invasion Competitive
ΓùªFractured Lands / Fractured Lands Competitive
ΓùªGemini / Gemini Competitive
ΓùªHostile Orbits / Hostile Orbits Competitive
ΓùªKabel Competitive
ΓùªMaelstrom Competitive
ΓùªMelting Point Competitive
ΓùªNew Dawn / New Dawn Competitive
ΓùªPandemonium Competitive
ΓùªQuick Strike Competitive
ΓùªRandom - Huge Multi-Star Competitive
ΓùªRandom - Huge Ring Competitive
ΓùªRandom - Huge Single-Star Competitive
ΓùªRandom - Large Multi-Star Competitive
ΓùªRandom - Large Single-Star Competitive
ΓùªRandom - Medium Competitive
ΓùªRandom - Mini / Random - Mini Competitive
ΓùªRandom - Small Competitive
ΓùªRandom - Vast / Random - Vast Competitive
ΓùªRazor's Edge Competitive
ΓùªStorm Front Competitive
ΓùªTempest Competitive
ΓùªThe Void
ΓùªTriple Entente Competitive
ΓùªTwin Empires Competitive
ΓùªTyphoon Competitive
ΓùªUnstable Alliance Competitive
ΓùªWhirlwind Competitive
ΓÇóAll corvettes are now unaffected by most harmful Titan abilitiesExceptions are Explosive Shot, which will still knockback corvettes in the AoE, and The Maw, which will still potentially draw in corvettes in the AoE (but won't specifically target them).
ΓÇóShips should no longer try to use abilities on invulnerable targets.
ΓÇóCorvettes will no longer be explicitly targeted by Cleansing Brilliance or Reverie abilities (but may still be affected by them).
ΓÇóCorvettes are no longer affected by Magnetic Clouds.
ΓÇóAdjusted relationship bonuses per Pact with allies to grant a 0.2 Diplomatic Actions bonus per unique Pact (to a maximum of 2.4).
ΓÇóAdjusted relationship penalties per Pact with enemies to grant a -0.5 Diplomatic Actions penalty per unique Pact (to a maximum of -6.0).
ΓÇóTEC Loyalists
ΓùªTitan: Can now cast Group Shield on itself.
ΓùªTitan: Increased started HP from 5400 to 5500; increased starting Armor from 11 to 12.
ΓÇóTEC Rebels
ΓùªTitan: AutoCannon damage increased from 110.5 to 121.52; Missile damage increased from 127.5 to 140.25.
ΓÇóAdvent (General)
ΓùªDeliverance Engine Balance Changes:
ΓûáCannonshell speed increased from 12000 to 36000 (moving at the speed of thought!).
ΓûáCulture Spread effect increased from 5 to 15.
ΓûáThe 25% damage buff to Advent player owned ships will now affect incoming ships as well as those already in the gravity well when the shot hits.
ΓûáDeliverance Engine shots will now reduce an enemy planet's Allegiance by 10% (stacks 3 times).
ΓÇóAdvent Loyalists
ΓùªGlobal Unity now adds a 5% bonus to max. planet allegiance in addition to its other effects.
ΓÇóAdvent Rebels
ΓùªWail of the Sacrificed has been changed to affect all adjacent planets, ships and structures regardless of ownership.
ΓùªTitan: Chastic Burst antimatter cost increased from 70 to 80; cooldown increased from 20 to 30.
ΓùªTitan: Side Beam damage reduced from 130 to 117.
ΓùªFixed Expulsion tech to properly give its 20% culture spread bonus.
ΓÇóVasari Loyalists
ΓùªTitan: The Maw will no longer explicitly target corvettes (though they may still be affected if caught in the ability AoE).
ΓùªTitan: Increased the cooldown on The Maw from 175 to 210.
ΓùªTitan: Starting HP increased from 4802 to 5042; HP per level decreased from 459 to 436; starting Shields increased from 2567 to 2696; Shields per level decreased from 533 to 507.
ΓÇóVasari Rebels
↧